With their unique brand of propaganda

 

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Chapter 1

The Swtor will reward you depending on the choices you make. You will earn Dark and Light Side points you could then use later inside game for rewards, gear plus much more.Your alignment tree will show within the game and you may see how many points you'll want to grow in whichever side you select at www.gamereasy.com. The most important thing to recollect from the start is actually you don’t select a side by any means, you might end up neutral and as a consequence, will probably be unable to wear certain gear and items.


There are three groups of Crew Skills: Gathering Skills, Crafting Skills, and Mission skills. There are three Crew Skill slots and you really are allowed to acquire more than one Gathering or Mission Crew Skills but you're only allowed one Crafting Crew Skill.


There are six groups of Crafting Skills: Armormech, Armstech, Artifice, Biochem, Cybertech, and Synthweaving. All of the resources your crew gather will likely be used to can make items with all the Crafting Skill. Your crew will probably be able to craft weapons, armor, stimulants and also other very useful items to work with. Like the Gathering skill, you can sell crafted items about the open industry for money. You can just have one Crafting Skill place into your Crew Skill slots.


A career Imperial Officer that has a flair for diplomatic relations, Vector Hillis would rather spread Imperial influence through knowledge in lieu of military force. Usually using this method proves highly successful, but an insectoid species on Alderaan has turned the tables on Hyllis with their unique brand of propaganda.


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